Thread:TheAmazingBBP/@comment-24048623-20140320184329/@comment-1476052-20140320204500

WARNING: VERY LONG POST

Well, I evidently can't judge anything other than the plot, ofc.

The plot is okay in general; however, it has many bad parts to it that need to be addressed.

To start, I think it would be awfully hard for a socialist revolutionary to disguise himself and join the US Armed Forces (and be a Delta operator, no less). I think it would make more sense for Host to be a supporter of Marshall.

Also, I don't see why Shrapnel would stab Host 20 times. Firstly, only one stab is needed. If he's really angry, then maybe he's stab him another two or three times, but definitely not 20; we're not talking about the emperor of Rome here. Secondly, even knowing that Host is the HVT, Shrapnel would probably relent because of that bond they'd likely form. It would make more sense if you either had him relent and let Marshall escape, or if you had Bhukov chase him down and kill him. Either way, though, you've got complications. If you choose to substitute Bhukov for Shrapnel, then you've got to give a reason for Bhukov hating Marshall so much (since under normal circumstances, I doubt that an operator would go rogue and leave his men and country behind just to kill an HVT that his country is hunting anyway); if you keep Shrapnel and take their close relationship into account, then Marshall would escape (which would explain the continued spreading of Marshallist socialism, as I will call it).

Another bad point is when Host somehow convinces the rest of the US forces that Shrapnel is a baddie despite already being hunted down by a QRF that required at least 3 medium-lift helicopters to carry; this is another pro for using Bhukov instead, since i bet US forces would be much more willing to shoot a Polish operative considered rogue than an allied soldier who was called an enemy by a single other soldier.

Yet another point is where Marshall inexplicably calls Host, despite them being the same person; this would make a little more sense if you separate the two into different persons. And then, the Apaches turn on them. There's no reason for that. As cool as it would be to face off against Apaches in a blackhawk, just scrap it and just substitute enemy choppers instead.

Also, I might be wrong, but I can't think of any light helicopters that can go all the way from Bulgaria to Turkmenistan without refueling.

The way I see it, your best route is to: 1) make Host a supporter of Marshallist socialism and possibly a close contact of Marshall rather than him being Marshall himself; 2) substitute Bhukov for Shrapnel after Host is revealed, since this would remove the personal relationship that would come in the way of Shrapnel killing Host, and having a Polish soldier as the true protagonist would help alleviate/discourage the GO MURICA view that this game would take on from countless game before it; 3) have Bhukov labelled by Poland, and therefore NATO and the EU as well, as a rogue after the rest of his squad is killed; 4) have Host kill off both Shrapnel and Nelson upon being revealed to be a socialist supporter; 5) have Bhukov explain his situation to the operatives when he encounters them before Host kills them; 6) have Bhukov sneak into Panama City on his own- the US assault on the city would/could coincidentially take place at the same time, and this would allow for more 3-way combat between Bhukov, the US, and the Socialists; and 7) change either Bulgaria to Georgia or Turkmenistan to Azerbaijan.

I would also slightly recommend a change of venue from Latin America; I see it is likely to be the next popular setting that every AAA title maker and his cousin will use as a setting (the way Russia has been the big baddie for the past few years), and I don't particularly care for it. The parts in Bulgaria and Turkmenistan are fine; but I think there's somewhere better than Latin America. The first location(s) to come into my mind is Central/West Africa, since those places are rife with war, poverty, famine, and death IRL (perfect conditions for a revolution), and I've only seen that setting used in Far Cry 2 and, to a lesser extent, MW3.

Thanks for making me waste nearly an hour that I should've spent on schoolwork, faggot. loljk i love you

Oh, and change the Z-11 to something more accurate for those locations; the Kazan Ansat, Mi-2 Hoplite, Mi-34 Hermit, Mi-8 Hip, and Mi-14 Haze are all good choices.