Call of Duty: Strikeforce/True Next Gen Gameplay Trailer

"What is the true definition of a new generation? What truly justifies it? Some think it's just for the extra visual quality, but it's really about bringing about new gameplay experiences that simply weren't possible before."

Footage is shown of customizing a soldier's face and outfit, eventually going to the "base commands" area that set the soldiers basic behavior in combat.

"What is something all next gen consoles have? Touch input, or in the Xbox One's case Kinect. These all open up far more options for what we can do control-wise on consoles."

A player is seen sitting in front of a television screen playing an early build on the game, using R1 to select a soldier and making a swipe to command the soldier to a new position, then using R1 to select another soldier and swiping down signifying to the soldier to form up on him.

"Many games last gen tried and failed to properly mix squad-based tactics with real-time gameplay, even with the ability to pause the game to execute the commands. The Bureau: XCOM Declassified for example. This is a game that gives you far more control, far easier control, and it never slows down. Levels and scenarios are not designed in your favor, it takes teamwork to get through it all, and you need to think and act fast."

Footage from the reveal trailer of the Federation Juggernauts is shown.

"We want the player to really care for their squad. We've gone to great lengths not only making them capable fighters, but to also give them personalities, and for the player to have control over their personalities. We can't work miracles, but the more we can do to not make them seem like simple robots the better."

"1, move over to there. 3 provide sniping cover. 2, on me!" The player speaks to the Kinect sensor. 1 replies with "Yes sir." 3 replies with "Not a problem, they won't know what hit 'em." and 2 replies with "You got it."

"Squads was one of my favorite elements for Call of Duty: Ghosts and it's really exciting to get to take it in this direction. It's not going to be everyone's cup of tea, but I'm sure some people, especially those feeling they've been getting a bit too much of the same, are going to love it. Call of Duty just got tactical."

The same montage from the end of the reveal trailer plays before once again showing the game logo, release date, and pre-order bonuses.