Hostel

"Inspired by Nuketown, the fan-favorite Call of Duty: Black Ops map. Set around an abandoned 1960's motel, Hostel is a small, fast-paced run-and-gun map with vehicles passing by providing cover and deadly hazards."

- Map Description

Hostle is a medium sized multiplayer map featured in Call of Duty: Online. It takes place in and around an abandoned motel constructed in the 1960's.

Overview
Hostle is a mix of urban close-quater combat inside the buildings, and open firefights outside the motels parking lot, central street and back alleys. The map is mostly symmetrical and slightly bigger than Nuketown. Vehicles drive past at random intervals providing cover and hazards for players as well as separating the motel and the desloated buildings in front it.

The upper floor and roof of the house is a popular place for snipers. The house provides a clear view of the hotel but nothing else, which creates intense sniper battles from both sides. The chaotic action happens mainly in the center and in the motel's parking-lot which has sightlines ideal for submachine guns and assault rifles.

Dynamics

 * Vehicles may crash into each other or buldings, providing makeshift cover.
 * The walls and ground in the motel and house can be blown up to eliminate cover, provide lines of sight or create new pathwaves.
 * A dumpster can be moved into the anyware in the map to change the position of cover it provides. Players can place explosives inside the dumpster, creating large pieces of shrapnel upon detonation.
 * When players hit a parked car, it's alarm will go off revealing their position.

Trivia

 * In a 141 Studios interview, Jonathan Reid said that the map was inspired by Nuketown and horror films featuring motels.
 * The "24/7 Mini-Mart" near the house is based of 7-11.
 * When the player's Guard Dog expires, it chase a car out of the map.
 * The motel's name "Sad Moody" is an anagram of Doomsday. A reference to the Nuke in Nuketown
 * The Sad Moody Motel Sign features a visit counter stating the amount of players which have played on the map.
 * The clock in the house tell the exact time of the time zone the player is in.