TranzIT Engine

The TranzIT Engine is a game engine developed by 5-7 Developement, first illustrated in the 2015 first-person shooter game Downfall. The engine can be used for many different types of games, but is used to it's full potential in first-person-shooters. With its code written in C++, the TranzIT Engine features a high degree of portability and is a tool that is ready to be optimised into many different versions.. The current release is TranzIT Mk.1, designed for Microsoft's DirectX 9 (for Windows and Xbox 360), DirectX 10 (for Windows Vista) and DirectX 11 (for Windows 7 and later); OpenGL (for OS X, Linux, PlayStation 3, Wii U, and iOS), Android; Stage 3D (for Adobe Flash Player 11 and later); JavaScript/WebGL (for HTML5);, Orbis OS (for Playstation 4);, Xbox OS (for Xbox One).