Black Hole Gun

The Black Hole Gun (working name) is a fictional Wonder Weapon to appear in the Zombies Mode of Call of Duty: Black Ops II. It will be the thirteenth Wonder Weapon, and will appear as the first, new introduced Wonder Weapon in Call of Duty: Black Ops II.

Overview
The Black Hole Gun is a large, cannon-shaped weapon, much like the Thundergun, that fires medium sized black orbs. When shot at a wall, the ground or the ceiling, the black orb will create a black hole that will develop into larger states, which will suck all nearby Zombies into it, like the Gersch Device. However, the Black Hole Gun will suck Zombies in at a faster rate then the Gersch Device. The lasting time of an active black hole has a time of ten seconds. If the player goes into or falls into the black hole, they will automatically die without a chance of being revived. The Black Hole Gun has a clip-size of three blasts, with twelve in reserve. The reloading time is a slow rate, taking a rate at 4-5 seconds. This gun is very useful when trying to revive teamates, as all Zombies will be sucked towards the black holw, allowing time for the player to do certain tasks. It is often used as a reserve weapon, as it has a low amount of ammunition and a moderately slow reload. It can only be reloaded when the entire magazine is empty, very much like the Thundergun, due to the complicity of compressed mass through spacetime. Because of this, it is advised to shoot any extra rounds in a magazine before obtaining a Max Ammo. Wasting ammo on one zombie or a small group is not advisable, as it is a very useful weapon, and should be withdrawn until needed and in further rounds.

Pack-a-Punching
Whenever Pack-a-Punched, it becomes the Cosmic Quasar, which, when fired, the black hole will grow larger than the Black Hole Gun's radius, as | Quasar is in a larger state then a normal black hole. The Cosmic Quasar effects includes a larger black hole and a faster rate of pulling Zombies towards it. Though, the time is reduced to 7.5 seconds. It has a clip size of five blasts, with twenty in reserve.

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