Commander of War

Commander of War, also stylized as CoW, is a Call of Duty spinoff real-time strategy and tactics game published and developed by EternalBlaze Industries. Not only does it consist of the best aspects today's greatest real-time strategy games have to offer, it also combines the unique elements provided by the Call of Duty franchise to create the ultimate military real-time strategy video game.

Gameplay
As one would expect, Commander of War consists of the usual RTS elements:

General Overview
The basis of every match is at least a 1v1 battle, where two players face off. Instead of being a soldier, like in a traditional Call of Duty game, the players will attempt to win the match as the commander of forces. They will attempt to defeat their adversary (or adversaries), with or without the help of a teammate (or ally country), by completing the objectives to cripple them. The objective is not always the rinse-and-repeat method of destroying the enemy bases, and there can be more than one objective in a game (there usually is).

Fighting on the Offensive
Players are able to deploy soldier units, vehicles, and other similar offensive units during matches (well, duh, why wouldn't they be?). These units will generally do most of the work in most cases.

Offensive units can include normal, regular units such as soldiers, technicals, or tanks as well as special operations units, which are generally quieter and embark on the missions where quiet infiltration and sneak are emphasized.

Fighting on the Defensive
In addition to deploying offensive units, players can, depending on the gametype, also deploy specific units for defending whatever objective the player wants protected.

Defensive units are different based on what gametype. For base defending, one might be able to choose from a variety of turrets or marksmen, whereas for a rush game mode, one might be able to select highly specialized troops to defend the convoy from all sides as it's plowing through wherever it's going.

Completing Objectives
Completing objectives is what will win the match, except in Multiplayer and Survival, as Survival is endless and Multiplayer is different from the other gamemodes.

Objectives will not always be the same. They might be similar in how one would approach and execute them, but for the most part, they are always changing. This is especially true when the Campaigns take different turns based on the players's actions and how they perform in the missions.

Yes, there are the usual objectives such as "Eliminate the enemy base!" or "Kill everyone else on the enemy team!" However, there are other unique gamemodes where maybe the player won't have to completely annihilate all enemies or maybe they'll have to stick it out and survive few waves of tanks, who knows? The basic lining is that the objectives of missions, and there can be multiple, can vary and will not be the generic "Kill everyone!" type of deal.

Retail Editions
The basic game. The basic game and a code for all Character Packs. Platinum Edition plus the Season Pass, a link to the game's soundtrack and download, as well as Beta Access to Call of Duty: Dissention and Reclaimer. Commander Edition plus a signed copy of the game and "DAY ONE" on the case and disc. Note that this edition cannot be preordered and is distributed on a "first come, first serve" basis in retail stores. DAY ONE Edition, but for markets outside the United States.
 * Normal Edition
 * Platinum Edition
 * Commander Edition
 * DAY ONE Edition
 * DAY ONE International Edition

Character Packs
Character Packs basically reskin the in-game character models.
 * Call of Wikia Pack ($1.99) - Command iconic characters, timeless vehicles, equipment, and more from the Call of Wikia franchise created by this cool dude.
 * World War II Pack ($2.99) - Command iconic characters, timeless vehicles, equipment, and more from every Call of Duty game set in World War II.
 * Vietnam and Cold War Pack ($1.99) - Command iconic characters, timeless vehicles, equipment and more from Call of Duty: Black Ops and partly from Black Ops II.
 * Modern Warfare Pack ($2.99) - Command iconic characters, timeless vehicles, equipment and more from the Modern Warfare series.
 * Cordis Die Conflict Pack ($1.99) - Command iconic characters, timeless vehicles, equipment and more from Call of Duty: Black Ops II.
 * Federation War Pack ($1.99) - Command iconic characters, timeless vehicles, equipment and more from Call of Duty: Ghosts.
 * Nazi Zombies Pack ($4.99) - Command iconic characters, timeless vehicles, equipment and more from the Nazi Zombies storyline across all Call of Duty games. Note that this pack is only applicable to Survival!

Miscellaneous DLC

 * Season Pass ($29.99) - All Expansion Packs are available for free. Codes are provided to the respective user accounts on the EB Industries website.
 * Diversity Pack ($1.99) - Want to stand out in the crowd? The Diversity Pack gives players a plethora of even more different character customization items to make their commanders look as diverse as possible!

Trivia

 * In a sense, some matches or missions will feel like Strike Missions, from Call of Duty: Black Ops II, due to the small amount of units that one could control. Survival and Operations are perfect examples. In some missions, a player might not have to control so many units, but will only have to control less than 10 or something of the like.