Talk:Global Conquest/@comment-5670680-20170913205335

This actually turned out pretty good. Albeit of the archetype "overly ambitious" I quite like the idea behind the Erde setting with it's different themes.

If there was one thing I would like to see, it would be more concrete things for people to do. Right now it feels like the sandbox element is the entirety of the game. Something like dynamic events, raids or campaign-like quests (perhaps its there, i just couldn't find it) or a dedicated Conflict ruleset are things I always consider when working on MMORPG's. Something appealing for less hardcore/solo players.