Call of Duty: Iron Blood

Call of Duty: Iron Blood is Grand Strategy/First-person Shooter game and crossover of the Call of Duty series and Heart of Iron series.

Gameplay
The player has full control over a country's actions and ideologies. The player can gain resources and manpower by improving a country's industry while also deciding on a Pact the country will take such as a Neutral Pact (doesn't engage in any wars), a Retaliation Pact (only participates in a war if it attacked), or Action Pact (can declare wars, participate in conflicts, or can ask to join conflict).

The player has two types of play styles - Grand view which gives the player the aspects of the Heart of Iron series or First Person mode - which occurs when a player decides to take part in a war personally.

All non-main characters have perma-death which impacts their story.

There is currently no multiplayer and the player has the ability to use console commands at their leisure.

Destruction exists in the game and will surpass even the destruction of the Battlefield and Red Factions series.

The player controls created characters or any non-main premade characters.

Plot
Following Remilitarization of the Rhineland - Australia severs ties with the UK fearing the implications of Remilitarisation. Following becoming a Republic - Australia establishes a new military division called Wolf Division as a first option against the increasing influences of Japan and Nazi Germany.

The player is introduced to the "Grand View" by President John Curtin which the player can use to take control of any country and influence their actions. Curtin explains that any conflicts that involve Australia will use Wolf Division by default and even explains the console commands option. The different types of resources include Money, Fuel, Manpower, Political power, Command Power, and Minerals (such as Iron, diamonds, and other types of minerals). The player can only achieve 1 trillion dollars or higher via console commands.

If Australia remains neutral or is at peace during 1939 - Japan will attack all and any Australia territory resulting an alternate Pacific War which eventually evolves into an alternate World War II.

Creation
The player is capable of creating characters, weapons, vehicles, and other equipment for a country in order to expand a country's power and defensive levels. Any and all created characters have perma-death.

Weapons
All weapons include WWI, Interwar Period, and WWII weapons.

Vehicles
All vehicles include WWI, Interwar Period, and WWII weapons.