Call of Duty: Death Wishes

Call of Duty: Death Wishes is the second game developed by the Wonder Weapons Corporation. The player explores SILO, a high tech, savvy, mercenary group that does various black operations around the world.

Singleplayer
The singleplayer will feature amount of levels. The player takes control of Damon Chandler, a soldier that escaped captivity from Iran and ran into the corporation. The story revolves around a war between two private military companies. One sides with a cult that is determined to control the world's population by any means, supporting human rights abuse as "trials for a new world". The other unknowingly sides with a corrupt senator who plans to bias the next US presidential election in his favor.

Multiplayer
The game features two different types of playlists. The first one is the Traditional Playlist, which features conventional and classic Call of Duty gameplay. The second, called Operational features newer gametypes and will require different tactics than the typical Call of Duty.

Traditional Gametypes:

 * Team Deathmatch - Eliminate all enemy players.
 * Free for All - Eliminate everyone else.
 * Kill Confirmed - Collect dog tags to win.
 * Reinforcements - Teams must battle for ordinance at certain places on the map for killstreaks.
 * Search and Destroy - Teams must either eliminate all enemies or detonate a bomb in two sites. Every player has one life per round.
 * Sabotage - Teams must detonate the bomb at a designated site to win.
 * Demolition - Teams must either protect or destroy two bomb sites.
 * Capture the Flag - Teams must capture the enemy flag and bring it back to their flagpost.
 * Assault - Teams must secure a nuke through phases or defend it from being captured.

Operational Gametypes

 * Juggernaut - One player is the Juggernaut with an armored suit and heavy weapons. Enemy players have to kill the Juggernaut. The player who scored the kill becomes the new Juggernaut. Players win by scoring kills as the Juggernaut.
 * Team Juggernaut - Two teams each have one Juggernaut and must protect him. To win, the Juggernaut must kill players to reach the score limit. A Juggernaut's death will be passed onto the next teammate who dies.
 * Warzone - Each team has limited lives. To win, a team must completely annihilate the enemy team. When a team's lives pool is empty, they may not respawn after their next death.