Call of Duty: Resistance

"Resistance isn't justice, just revolution..."

- Official game tagline

Call of Duty: Resistance is a first-person shooter game developed by Nakamura Interactive and Tachibana Games, published by Morningwood Arts for the Xbox One, PlayStation 4, and Windows PC on June 9th, 2019. The game itself is a new original story with elements and easter eggs from previous Call of Duty games published by Morningwood Arts. The game's storyline takes place in 2027 where the world is ruled by a central military government, the Federation of an Imperialist Alliance which has rose from the ashes of the now fallen Ultranationalist Union of Socialist States.

The game itself has been in development since the last DLC story pack for Call of Duty: Infected was released, making it a three year developed game. The story was written by Nakamura Interactive CEO Anakin Nakamura, who agreed to take part in the development process after revealing his skills as a writer. Unlike most Call of Duty games, Resistance contains four modes; Campaign, Multiplayer, Cooperative, and Zombies. With four modes to develop, Morningwood Arts felt that it was too much and agreed to have Tachibana Games, a recently annexed company, to assist in development to create everything related to the Multiplayer and Cooperative portions of the game. With Resistance being the largest to date, the game featured a lot of DLC, maps, gamemodes, weapons, and Co-Op and Zombies missions. It was also the first to feature DLC seasons that would allow players to unlock content of an active season, much like how Blizzard Entertainment's Overwatch game handles it.

Gameplay
Call of Duty: Resistance uses the same game engine as previous games developed by Nakamura Interactive, and that is the Bloodline engine. Whlie Resistance doesn't feature any new gameplay features, it takes features from Federation War, Infected, Reawakening.

Campaign
Campaign of Resistance follows a man who is part of the Federation but defects to the Resistance, a rebellious faction formed to oppose the extreme methods and actions of the Federation in an attempt to restore freedom to the people, who became openly aware of the true intentions of the Federation after being sent to neutralize a village with innocent civilans rumoured to have been housing survivors of the U.U.S.S.

Players take control of Jenkins Fall who is conflicted within his own mind after being ordered to kill innocent civilians during a search and destroy operation on their village to find surviving members of the U.U.S.S.

Characters

 * Jenkins Fall

Factions

 * Federation of an Imperialist Alliance
 * Resistance
 * Ultranationalist Union of Socialist States (Mentioned only)
 * United States Military (Mentioned only)
 * Canadian Armed Forces (Mentioned only)
 * United Nations (Mentioned only)

Difficulties
Difficulty in Resistance use the same settings as most Call of Duty games, only difference is the names of them.
 * Cadet - For those new to FPS games.
 * Private - For those average FPS gamers.
 * Colonel - War is unforgivable.
 * General - ....

Weapons
Weapons in Resistance are a mix of those used in Federation War, Infected, and Reawakening.
 * Assault rifles
 * SAR-21
 * AK-12
 * M416
 * Aug A3
 * AR160
 * G36C
 * SA80
 * AN94
 * SCAR-L
 * M4A1
 * M16A4
 * AK-47
 * AK-74
 * Submachine guns
 * PDW-R
 * CZ-3A1
 * PP-2000
 * MP5
 * UMP-45
 * P90
 * Spectre M4
 * K-Vector
 * AK-74u
 * Bizon SMG
 * Uzi-P
 * Light machine guns
 * M240B
 * LSAT
 * RPK-12
 * MG-4
 * Daewoo K-3
 * M249
 * QBB-95
 * Shotguns
 * UTS-15
 * DBV-12
 * M1014
 * KSG
 * SPAS-12
 * Remington 870
 * FABARM-6
 * M590
 * M4-S90
 * Sniper rifles
 * M40A5
 * CS-LR4
 * SRR-61 Intervention
 * M39 DMR
 * AI-AWM
 * Barrett M98B
 * Pistols
 * P226
 * M93R
 * QSZ-92
 * .44 Magnum
 * Compact 45
 * Glock 17
 * FN57
 * CZ75
 * MP-443 Grach
 * M9
 * BBDA19
 * TF-19
 * Launchers
 * RPG
 * Stringer
 * Javelin SAM

Weapons camos
Weapon camos make a return in the Resistance campaign. Some standard camos are unlocked by default while most are locked and can only be accessed by unlocking them in the campaign, they are categorized into standard, special, and legendary. These weapon camos are also available in the Multiplayer, but are unlocked differently.
 * Standard
 * Woodland
 * Urban
 * Arctic
 * Desert
 * Specials
 * Autumn
 * Red
 * Blue
 * Green
 * Purple
 * Pink
 * White
 * Emerald
 * Mythic
 * Bronze
 * Silver
 * Legendary
 * Gold
 * Diamond
 * Platinum
 * Violet-ized
 * Ruby

Customization
Outfits make a return in Resistance as part of Customization, which first appeared in Call of Duty: Infected. The outfits are able to be equipped onto Jenkins Fall and his two squadmates.

Multiplayer
The Multiplayer portion of Resistance was developed by Tachibana Games which also developed its DLC maps, weapons, and camos. There are also some specialized versions of existing weapons added in with the DLC Seasons as unlockable during their respective seasons after of which will not be unlockable. However, camos and outfits are purchasable. There are standard outfits purchasable through the in-game currency system, Credits. Credits are also earned at the end of a multiplayer match and through challenges.

Ranking in this game is also very expanded. The ranks go up to 100 with thirty prestige levels, bringing up the overall rank count to 3,000 in total.

Weapons

 * Assault rifles
 * SAR-21
 * AK-12
 * Lady of Justice (Through DLC Season only)
 * M416
 * Crescent Rose (Through DLC Season only)
 * Aug A3
 * AR160
 * G36C
 * G36C TacForce (Through DLC Season only)
 * SA80
 * AN94
 * SCAR-L
 * M4A1
 * M4A1 SpecForce (Through DLC Season only)
 * M16A4
 * M16A4 Ranger (Through DLC Season only)
 * AK-47
 * AK-47 Rebel (Through DLC Season only)
 * AK-74
 * Submachine guns
 * PDW-R
 * CZ-3A1
 * PP-2000
 * MP5
 * MP5 SpecForce (Through DLC Season only)
 * UMP-45
 * UMP-45 SpecForce (Through DLC Season only)
 * P90
 * Spectre M4
 * K-Vector
 * K-Vector Assault (Through DLC Season only)
 * AK-74u
 * AK-12u
 * Bizon SMG
 * Uzi-P
 * Light machine guns
 * M240B
 * LSAT
 * LSAT TacForce (Through DLC Season only)
 * RPK-12
 * MG-4
 * Daewoo K-3
 * M249
 * M249 SpecForce (Through DLC Season only)
 * QBB-95
 * Shotguns
 * UTS-15
 * DBV-12
 * M1014
 * KSG
 * KSG SpecForce (Through DLC Season only)
 * SPAS-12
 * Remington 870
 * MC-R870 TacForce (Through DLC Season only)
 * FABARM-6
 * M590
 * M4-S90
 * Sniper rifles
 * M40A5
 * CS-LR4
 * SRR-61 Intervention
 * Bloodrose (Through DLC Season only)
 * M39 DMR
 * AI-AWM
 * Barrett M98B
 * Pistols
 * P226
 * Ember Celica (Through DLC Season only)
 * M93R
 * QSZ-92
 * .44 Magnum
 * Compact 45
 * Glock 17
 * FN57
 * CZ75
 * MP-443 Grach
 * M9
 * BBDA19
 * TF-19
 * Launchers
 * RPG
 * Stringer
 * Javelin SAM

World War Weaponsmith
The World War II Weaponsmith also makes a return from Call of Duty: Federation War, only it has been renamed to World War Weaponsmith as it includes weapons from World War I as well. These are unlockable through the prestige leveling which give the player five war bonds for use to unlock World War I, or World War II-era weapons. In Resistance, WWI and WWII weapons are given their category which are titled "World War I-era" and "World War II-era" and are not customizable, unlike Federation War.
 * StG-44
 * M1A1 Carbine
 * MP-40
 * PPSh41
 * Thompson
 * MG-42
 * M1919 Browning
 * MG-08
 * Hotchkiss M1914-MG
 * M1917 Browning-MG
 * M1897-Trench Gun
 * M1 Garand EBR/M1C
 * Marlin Model 1894
 * Gewehr 98
 * Springfield Model 1892–99
 * Colt M1911
 * Mauser C96
 * Bergmann–Bayard pistol
 * Panzerfaust

Perks
Many perks from Federation War make a return while some new ones are introduced. In Resistance, perks are separated into five tiers that each contain a set of perks. Players are able to equip five perks from each of these cageories. Some perks cannot be equipped with certain perks for balancing issues.

Tier I: Mobility

 * Field Runner - Sprint 7% faster
 * Field Runner Pro - Sprint longer
 * Focused - Move faster when aiming
 * Focused Pro - Able to hold breath longer with sniper rifles
 * Assault Trooper - No longer slow with heavy weapons
 * Assault Trooper - Move 2% faster with heavy weapons equipped

Tier II: Support

 * Supporter - Deploy an ammo box for your team (Replaces any chosen equipment)
 * Supporter Pro - Ammo box regenerates 30 bullets for nearby teammates
 * Combat Medic - Gain an extra 5% health increase, and nearby teammates regenerate health faster
 * Combat Medic Pro - Teammates nearby gain 8% extra health.
 * Hardline - Decreases the score needed for Killstreaks
 * Hardline Pro - Assist kills count towards Killstreaks

Tier III: Strength

 * Buster - Increased damage against Heavy Trooper users (Cannot be equipped if Heavy Trooper is)
 * Buster Pro - Increased weapon damage against Killstreaks
 * Heavy Trooper - 5% more health and 15% more body armour
 * Heavy Trooper Pro - Deploy body armour for your team (Replaces any chosen equipment)
 * Hunter - Able to detect Assassin Pro users
 * Hunter Pro - Increased effectiveness of lethal and tacticals against Blast users

Tier IV: Efficiency

 * Slight of Hand - Swap weapons faster
 * Slight of Hand Pro - Faster aiming
 * Blast - Resistance against lethals and tacticals
 * Blast Pro - Start with more equipment
 * Hail Mary - Throw grenades further
 * Hail Mary Pro - Throw even further
 * Rambo - 15% increased hipfire accurary with LMGs (If Pro, cannot be equipped with Heavy Trooper or Combat Medic)
 * Rambo Pro - 15% damage boost when injuried

Tier V: Stealth

 * Assassin - Undetected by air support
 * Assassin Pro - No crosshair detection
 * Hacker - Undetectable by player Killstreaks
 * Hacker Pro - Faster lock-on to player Killstreaks
 * Stealth - Move quieter
 * Stealth Pro - No fall damage

Killstreaks
Most of the killstreaks in Call of Duty: Federation War make a return in Resistance with some new ones added. Some Killstreaks are added in through and are only usable during certain DLC Seasons.
 * 3 kills: UAV - Swipes the map and reveals enemy positions. Lasts for one minute.
 * 3 kills: Counter-UAV - Blocks enemy radar communications and shields friendly rader. Lasts for one minute.
 * 3 kills: Armor Drop - Adds 10% armour to user. Can not be picked by Heavy Trooper users, or those who picked up body armour placed by Heavy Trooper users.
 * 4 kills: Supply Drop - Contains any Killstreak by random order.
 * 5 kills: I.M.S. - Automated offense system launching mini-missiles at incoming enemies.
 * 5 kills: Sentry Gun - Sensory powered 20mm minigun able to track and detect enemy players.
 * 5 kills: SAM Turrent - Deployable anti-aircraft turret able to track and destroy any UAV and aircaft above the map.
 * 7 kills: Airstrike - Call in fighter bombers to drop missiles on a single position.
 * 7 kills: Little Bird - Call in an AH-6 Assault to assist friendly forces.
 * 9 kills: Warthog - Call in A10s for strafing runs around the map. Does not affect player.
 * 9 kills: Pave-Low - Call in Libertor or Reaper, heavily armoured attack choppers, for assistance against enemy forces.
 * 9 kills: Viper Drone - Pilot an assault drone capable of launching missiles to the ground.
 * 9 kills: Heavy Airstrike - Call in heavy bombers to drop bombs over a large area of the map.
 * 10 kills: HV-TOL - Call in Guardian Angel or Dark Angel for assistance towards friendly ground forces. Can switch between 30mm guns and 105mm cannons.
 * 10 kills: SpySystem - Request an orbital satellite to lock, continuously track enemy positions. Cannot be shot down, and lasts for one minute.
 * 12 kills: Attack Dogs - Releases two packs of K9 units into the map to thin out enemy forces.
 * 12 kills: EMP - Call in a missile to self destruct above the map to wipe out all enemy electronics, communications and disrupts every hostile aircraft. Lasts for one minute.
 * 16 kills: AC-130 Gunship - Pilot Rebel One or Metal One to rain down hell on the enemy from above. Consists of three firemodes including 40mm, 80mm and 180mm S-23 gun cannons.
 * 16 kills: Attack Gunship - Pilot an assault chopper to assist friendlies with enemy ground forces.

Gamemodes
Gamemodes, such as Cat vs. Mice, make a return in Resistance with some new ones added through and are only playable during certain DLC Seasons.

Core
There are Hardcore variants of most Core modes such as TDM and Domination.
 * Team Deathmatch - Classic Call of Duty action. Two teams of 6 battle it out within a single map for dominance against the other. First team to reach 90 kills wins. 12 player maximum.
 * Kill Confirmed - Collect enemy dogtags to score. Deny the enemy team your tags to keep them from reaching victory. First to collect 100 tags wins with two teams of 5. 10 player maximum.
 * Domination - Control three territory points around the map and achieve victory by reaching 200 points with two teams of 6. 12 player maximum.
 * Search and Destroy - Attackers are given one bomb to destroy the missile stockpile of the Defenders as they fight to protect it with only one life. First with four points wins with two teams of 6. 12 player maximum.
 * Free-For-All - Every man for himself, soldier! Spawn in with no teammates and fight to reach 30 kills against seven other lone wolves attempting to stop you in your tracks. 8 player maximum.
 * Capture the Intel - Smiliar to CTF, except its intel. Capture the enemy team's intel to score. First to reach four points wins with two teams of 5. 10 player maximum.
 * Ground War - Combination of Team Deathmatch, Domination, Kill Comfirmed and Capture the Intel. Two teams of 9 battle it out on large maps for victory against the other.
 * Headquarters - Teams must capture and lock down the "Headquarters" before the other team does. The team that captures the HQ do not respawn until it is destroyed. First team to 150 points win. 12 player maximum.
 * Multi-Team - Teams of 3 battle it out in a classic deathmatch. First team to reach 60 kills wins. 12 player maximum.
 * Cat and Mice - One player is given a suit of Juggernaut armour and an M249 SpecForce LMG to hunt down the rest. 18 player maximum for intense matches.

Community

 * Gun Game - Players must cycle through a series of weapons in order to win the game. The first player to get a kill with the last weapon wins. 12 player maximum.
 * One in the Chamber - Only one shot, one kill. Careful! You're given a pistol with only ONE bullet, use it wisely. First player to reach 20 kills wins. 12 player maximum.
 * Sharpshooter - Every 45 seconds, players are given the same weapon to score with. First player to achieve 30 kills wins. 12 player maximum.
 * Infected - An endless struggle between Man and Infected. Survive for as long as possible against large waves of infected. 18 player maximum for intense matches.
 * Drop Zone - One area of the map grants random killstreak drops. The first team to collect 300 points while holding the drop zone wins. 18 player maximum.

Cooperative
Unlike Federation War, Cooperative Missions is set in the same timeline as the Singleplayer but does not directly crossover into them. Cooperative features up to 4 players online with two player split-screen.