Tachibana Games

Tachibana Games is a video game developer for the cooperative and multiplayer portions of Nakamura Interactive's Call of Duty: Resistance. The studio was founded in 2017 when Morningwood Arts had annexed them into their subsidiaries. The studio is based in Sioux Lookout, ON, Canada.

Founding
In 2017 when Nakamura Interactive they were working on a new Call of Duty game, one which would serve as the second last one to be published by Morningwood Arts meaning that once the last Call of Duty game is developed by Morningwood Studios and published by Morningwood Arts, they would lose their rights to Call of Duty and given back to Activision. Tachibana Games was founded to assist Nakamura Interactive in developing Call of Duty: Resistance, mainly the Multiplayer and Cooperative portions of the game.

Development
In late 2017, T.G. had finished with the weapon models and perks of the Multiplayer mode, and continued to finish with the rest. During this time, Tachibana Games had a few voice actor auditions for their Cooperative missions and survival, some of whom made it as chosen voice actors for the characters.

In summer 2018, T.G. finished with the character and weapon models for the Multiplayer and Cooperative, still needing to script them into the game and test them out to see if they worked properly. This time around, T.G. began working on the maps, gamemodes, and killstreaks for the Multiplayer and Cooperative, and script them to work.

In early 2019, T.G. finished with everything in the Multiplayer and Cooperative modes, only thing they needed to add now was the World War II Weaponsmith from Call of Duty: Federation War, and began to research weapons from not only World War II but from World War I as well, and later decided to rename the feature to "World War Weaponsmith" to reflect the added World War I-era weapons. By the time of the Call of Duty: Resistance Open Beta, T.G. had finished half of the World War-era weapons and didn't have any time to include them into the beta so they were then given enough time to finish them for the game's full release.

When Call of Duty: Resistance was released on June 9th, 2019, Tachibana Games was praised for their work on Resistance, one of the main reasons why was because they had balanced out the perks since Nakamura Interactive wasn't able to do in Federation War by making certain perks usable if another certain perk was equipped.

2019

 * Call of Duty: Resistance - Multiplayer and Cooperative portions only