Talk:Danger Close: Art of War/@comment-24476373-20130828002002

Since this game should be analyzed from a (fictional) player standpoint as well as a reality-based standpoint, I'll go ahead and point out that it is likely a bad idea to put extra driver and extra(?) gunner weapons in the same category: people are selfish and will more likely than not choose the driver weapons, unless you have some system in place or something. I did only sort of skim over the page, rather than reading it in-depth, however.