Voltage engine

The Voltage engine is a game engine developed by AceNet, who hinted about it's development in various Twitter tweets and Facebook posts. Its main features include: destructible environments, real-time lighting, selective sound prioritizing, long distance viewing, high graphical standards, resolution and various other smaller features. The Voltage engine is compatible with Xbox One, Xbox 360, Playstation 3, and Playstation 4. Voltage debuted in Call of Duty: Impact.

Development
Original Voltage technology were created in 2012, where it was originally another companies project, but was passed onto AceNet for the rest of the 60% of developing. The engine offered area-changing actions caused by the player and the enviorment, including the ground and walls. This and the real-time lighting features took much time to develop before being completed.



As well, it allows for real-time lighting, allowing the lighting angles and effects to change dynamically without any modifications needed to be made to the environment. This was one of AceNet's most liked pieces to the puzzel of Voltage.

This engine also allowed selective sound prioritizing, Long Range Audio, meaning it will select to produce a more louder noise, rather then every sound at once. For example, if a player is playing a radio, and an RPG rocket explodes beside them, the game will only emit the much louder explosion, and not the radio, which only emits a small noise. This also allows for sounds of certain elements to change at different distances, different angles and in open and closed environments.

Voltage includes a big destruction option, rather then a small change of the enviorment. This feature allows for a more destructable enviorment, micro-destruction and large scale destruction. A building may collapse if the player does the right moves. This will also cause a major key to the map to close or open. On the map, Helipad in Call of Duty: Impact, if the player destroys the pillars keeping the top floors from falling into the ocean, the helipad will fall into the ocean, killing anyone or destroying anything present on the top.

Voltage 1.0
The first Voltage version, it appeared in Call of Duty: Impact and is set to appear in many others until it is retired. 1.0 is the father of the Voltage family, and has, overall, the best features. Future versions may not have 1.0's features. You never know. Voltage 1.0 defined the new engine for AceNet's games.

Games Including Voltage

 * Call of Duty: Impact
 * Future AceNet games